I want to focus on a few key games of the past two years, some with DLC and some without, to highlight the effect on the industry, revenue, and the gamers.
Case #1: Resident Evil 5
Versus Mode is not a crucial aspect to the Resident Evil experience. In fact, I'd argue that games like Resident Evil shouldn't even have a multiplayer mode (we'll talk about that another day). But when is it enough? This DLC controversy has opened the doors to releasing incomplete games, milking franchises, and taking advantage of fans.
Case #2: Red Dead Redemption
- Legends and Killers Pack: 9 new areas to explore, new characters and missions.
- Myths and Mavericks: 11 multiplayer maps for free!
- Liars and Cheats: New hunting areas and gang hideouts
- Undead Nightmare: Totally new single player story with it's own multiplayer mode.
Now that is a ton of gameplay. Rockstar is still releasing DLC for Red Dead Redemption now, a year and a half after the original game release. Some would argue that they are milking the franchise for all that it's worth, but I would say otherwise. I think that the Red Dead DLC is a positive thing for the game. First of all, the DLC is released over time. Rockstar didn't release all the DLC a month after the game like other companies. This shows that they are still working on improving the gameplay and adding new things to do. The DLC also doesn't affect story gameplay. Gamer A can play the single person story to the fullest and enjoy it, while Gamer B can download everything, maybe getting a longer and more immersive experience, enjoy it just the same. Lastly, the DLC is actually good. Now this may sound biased, but it's just fact that fresh, original, and content rich DLC is better than re-used, reduced, and recycled DLC. It might not be for everyone, but you have the respect the work and creativity that Rockstar put into the DLC for this game. I personally don't believe that Rockstar was conscious of it's DLC from the get go.
Case #3: Season Passes
I bought LA Noire on launch day and played it religiously when it came out. It reminded me of an adult Ace Attorney (one of my favorite games), so I instantly loved it. Once I saw that there was a Season Pass available, with new cases coming out in the upcoming months, I dropped the $15 on it without even thinking. Looking back, I can't believe I just spent 1/4 of the cost of a new game, on something I knew nothing about. As I continued to play through LA Noire, I noticed the cases seemed very repeitive and even boring. I was trapped by Rockstar. I had given them $85 for a game that I will never play again. I haven't played any of the DLC, I didn't even beat the game. Now I realize that it's my own fault for blindly believing that the DLC would be good, but it's so easy to hand over money with regards to DLC.
In conclusion, I want to reach out to all you gamers. Be critical of what you buy, download, and play. If it isn't up to par, then don't buy it. If we continue to purchase and support mediocre downloadable content, nothing will change. Be a picky gamer!
As Always,
LadySnip3r
PS. Have you played some atrocious DLC? Maybe you can think of some games that have done DLC right? What are your thoughts on the matter?